Patch notes

What's changed, release by release. Pre-alpha — things move quickly and some of it will move again.

← Ops centre
  1. Crash Recovery System

    v0.6.025 Aug 2026
    • ·Vehicle based incidents now carry a CRS tab on the MDT — a datasheet schematic of every vehicle involved, with batteries, airbags, SRS units, fuel tanks and reinforced pillars plotted where they actually sit.
    • ·Make-safe actions run as real tasks: isolate the 12V, foam blanket a ruptured tank, restrain tailgate struts, stabilise, glass management. Assign crew, and the kit they need is enforced.
    • ·Make every vehicle safe and the extrication runs faster. Cut early and the log says so.
  2. Every shift plays differently

    v0.5.025 Aug 2026
    • ·Alarms can genuinely be false — the Trafford Centre AFA and the Royal Bolton ward alarm now roll their reality per run, and the fire bar no longer gives the answer away.
    • ·Persons reported is a roll, not a certainty: the family might already be out on the pavement, and a slow attendance can send a father back in after his son.
    • ·The seat of fire moves — kitchen, lounge or upstairs — changing what's burning and how you fight it.
    • ·Let a house fire run and it goes through the party wall into the neighbour. The debrief will mention it.
  3. Ground view and BA discipline

    v0.4.025 Aug 2026
    • ·Pre-selected BA crews rig en route, stage at the entry point on arrival, and go in on your commit order — never automatically.
    • ·Patient treatment opens in its own window, and you can work several casualties side by side.
    • ·Only a DCA or the air ambulance can convey to hospital. An RRV brings the clinician, not the ride.
    • ·The inbound console moved onto the MDT, leaving the map clean.
  4. Fleet and station view

    v0.3.024 Aug 2026
    • ·Fire and police vehicles drawn in for ground view, with working emergency lighting — a proper wig-wag bar on a 999 response and steady rear reds at scene.
    • ·Stations open into their bays. Fuel, tank water and condition drain as units work; refuel, refill or send a vehicle to the workshops.
    • ·Crews returning from a heavy job go off the run for refuel and rehab before they show available again.

The story behind each release goes up in the dev diary on Discord.